photoshop

coffee cup

This all started out with a Houdini tutorial on Youtube by Pixeltrain. It is a nice starter tutoral, but I wanted to make it fully

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adidas

I didn’t had much time to create this model. I wanted to have the final version in Unreal Engine. But due lack of time it’s

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Thrusters

I’m working on multiple 3D animation for a client. This is a little sample of one of them. software used

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Boba Fett Lego

Yes another Boba Fett. This time it’s a very quick weekend build. Just a little over one day of work. I created this little fellow

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EE-3 Carbine Rifle

https://youtu.be/ZFEGIo_YYsQ I created this blaster in 3DS & Substance Painter. I didn’t use MAX for a long time, so it was very frustrating for me.

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energy pistol

I searched the web for a drawing/concept art of a nice pistol or gun that I could recreate in 3D. I found this drawing created

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soccer player

I’ve made this character years ago. I always had to make some decent renders, so I could show it. I would do lots of things

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AEP

I made this AEP (People transfer – Enhanced Performance) from just one image. I didn’t had a  CAD model or blueprint, so I had to

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crowley tug

I worked at Seaway Heavy Lifting as an 3D visualization Engineer. Here I worked mainly on 3D animations of upcoming projects. This Crowley Tug was

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lamborghini

Every 3D artist creates a car. I created this Lamborghini in Maya and did a bit of texturing in Photoshop. The rendering was done in

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WIP: wolf

I love the Robin Hood (1973) movie into with the wolves. So I recreated one of the wolves in Maya. I made a custom rig

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Crane

I build this crane for the “Wedden dat ik het kan” AR set. We original bought the model from Turbosquid. But it was a real

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Book

This was part of the Freek Vonk project. Everything had to be created very fast, so its not the best thing I ever made. software

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WIP: Windmill

This Dutch windmill should be used for a AR project. But the plans changed and there was no need for this windmill. I created this

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WIP: drascombe

This is a little side project. My dad has this yacht, so I’m making this for all sorts of tests. Like the ocean wave and

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TEST: bedroom

I wanted to test my 3D Studio Max skills again. See if I could still find the buttons to create something.  Maya is still my

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sprookjes boom

I worked (from 2009 to 2011) at Motek Entertained in Amsterdam. Where I worked as an animator, motion capture operator and as an junior project

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white shark

I love the Great White Shark as its presence in the ocean. So I created my own. I modeled, unwrapped and animated the shark in

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wedden dat

I worked in Hilversum at NEP Group on various TV shows, like “Wedden dat ik het kan”, “Dance Dance Dance”, “Ziggo Sports”, “De Wereld Draait

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macero

For this project Macero asked me to create a 1,5 to 2 minute animation of 3 difference bio based cleaning products.        tasks: Modeling scenes

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optex

I created for Optex a 3 minute animation of 4 difference sensor products.        tasks: Modeling & animating scenes & props in Maya Redshift rendering

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wtg

This started out more of a test. I had to create a lot of WTG’s at Seaway Heavy Lifting and they were always different in

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ocean

I made this little scene in Maya and created the waves using BOSS. It was nice to play with, but the real deal for creating

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dwdd university

I worked in Hilversum at NEP Group on various TV shows, like “Wedden dat ik het kan”, “Dance Dance Dance”, “Ziggo Sports”, “De Wereld Draait

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ziggo sports

I worked in Hilversum at NEP Group on various TV shows, like “Wedden dat ik het kan”, “Dance Dance Dance”, “Ziggo Sports”, “De Wereld Draait

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osm

I was a 3D generalist at Gamebasics where I worked on the online game Online Soccer Manager (OSM). OSM was/is the number 2 most played

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clay statue

When Photogramity was a new thing. I wanted to try it. So I made lot of pictures of a little statue in a museum en

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glass statue

When Photogramity was a new thing. I wanted to try it. So I made lot of pictures of a little statue in a museum en

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f16 falcon

I created this low-poly F16 Falcon in Maya. Later I created in Unreal Engine a controlled version with blueprints.  software used

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3D print skull

I bought a Creality CR-10 a few months back. I really enjoy the quality of the prints. I printed out this skull several times with

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old man

Previously I created a base male head in Maya. I wanted to use ZBrush to make him old. software used

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first walk cycle

Back in school I created this little soldier. I used the toon shader in Maya/Mental-Ray and the animation in Motion Builer. software used

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sprookjes boom

I worked (from 2009 to 2011) at Motek Entertained in Amsterdam. Where I worked as an animator, motion capture operator and as an junior project

Read More »

osm

I was a 3D generalist at Gamebasics where I worked on the online game Online Soccer Manager (OSM). OSM was/is the number 2 most played

Read More »

first walk cycle

Back in school I created this little soldier. I used the toon shader in Maya/Mental-Ray and the animation in Motion Builer. software used

Read More »